This
game is a kind of “stimulation” of a business activity in a labour market of
any country all over the world. Young people taking part in this game have an
opportunity to work in a team playing a certain “professional role”, improving
their skills in effective use of working hours and planning of activity, as
well as an opportunity to gain some practical experience in understanding
demand and supply, competition, marketing elements etc.
The participants
are divided into competing enterprises (each consists of 4-6 persons) and specially chosen assistants (bank, wholesale paper
base, duck shopping unit and so on).
Teams can
be created and functions can be chosen by chance, however, you can also use a
team’s knowledge separating typical leaders and gathering them into one team
and observe if they can deal with each other, obey and collaborate.
The game consists of:
·
guidelines
for teams representing business,
·
scheme
of “ducks” using Origami art,
·
financial
documentation,
·
printed
translations,
·
simulated money
Educative
importance of the game:
·
acquaintance
with the basic terminology in the sphere of business,
·
acquaintance
with mechanisms and operations used in free market economy (manufacturing
process management (supply, production, and merchandising of goods)
·
comprehension
of essence of marketing,
·
development
of skills in team-working, differentiation of labour, occurrence of a leader,
art of negotiations, ability to react quickly to changing conditions and
ability to work under pressure, skills in training time management,
Materials:
·
guidelines
for teams
·
sample
of a “duck”
·
currency
“1 Duck” and so on, each team is given 100
Ducks to start their activity
·
colored
paper
·
stationery
Game scenario
А. Preparation
The game can include several teams of participants. Depending on number of “companies”,
we place tables to ensure free movement through the room for “buyers of goods”.
The following assistants are needed to play the
roles:
·
Paper
seller,
·
Banker,
·
Buyers
Instructor should talk to the assistants and
tell them that they should use various life situations during the game to make
it interesting.
В. Conduction
Instructor creates “companies” by chance. Each “company” is given a set of materials and chooses an own name which
will be used during the game. The leader tells the main conditions of the game:
·
Duration
of a company’s every workday is 10 minutes
·
“Company”
takes a rest between workdays for 5 minutes
·
A
“company” which gains the biggest profit wins the game )))
In the end of each day, a check of the
following indices is to be carried out:
-
workplace rent ( 10 Ducks),
- personnel’s wage (not less than 5
Ducks per day),
- if failed to make main payments, a fine is imposed not less than 10
Ducks.
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